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Showing articles with tag: Research.

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File #100589

A second life for plastic

10 / 28 / 2019

We believe that, at this point, there is no need to provide any further information on the impact plastics have on the planet. While half the world is really aware of this problem and tries its best to reduce the use of plastic to the minimum, the other half isn´t and as long as a radical change of attitude is not achieved, plastic will continue being present in our lives.  On an individual level there are plenty of actions we can carry out to try to control –not avoid– the negative effects. Certainly, the most obvious is to separate the waste we generate at home, recycling to the maximum and placing every single thing in the corresponding trash can; but there are other gestures that, no matter how small, add up. 

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Social design: towards a more responsible lifestyle

09 / 12 / 2019

The current rate of consumption puts the planet at a limit in terms of resource depletion and waste disposal. Scientists have been alerting that the situation is reaching a point of no return, affecting all living creatures and the planet itself on several fronts: climate change, natural disasters, displacement of entire populations, air pollution, invasion of waste dumped into the rivers and the sea, forest fires that will destroy the forest mass, unsustainable crops… and all those effects we already know about. The situation poses different challenges that designers, architects and engineers can and should meet by means of innovation and creativity.  Politics will follow its path, but it is unquestionable that design can greatly contribute to adopting more equitable, responsible and supportive lifestyles

Digital manufacturing and its impact on professional designers

06 / 05 / 2019

Today no one doubts that the future of product design lies in digital manufacturing, a set of integrated processes that allows you to move from a digital design using CAD software to a solid tridimensional object, obtained from a 3D printer. But digital manufacturing includes not only 3D printing (objects are built up out of layers of metal or plastic) but also CNC Machining (where, typically, shapes are cut out of wooden sheets) and Laser Cutting (where materials like metal are burnt or melted by a laser beam). Any kind of object can be manufactured today: a pencil, a furniture unit, a shoe, a drone and, unfortunately, even a weapon.

virtual reality cover

Virtual reality applied to architecture and design

01 / 30 / 2019

The future of architecture and design is closely linked to virtual reality and augmented reality (VR/AR), tools that not only help architects and designers to better conceive space and volume but also to present the project to the customers.

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Intellectual property and the creative sector 3/3. The public domain

07 / 23 / 2018

In this post, we will talk about those works that can be used without having to seek the author’s permission, that is, those in the public domain. If a work is in the public domain, it means that this work can be freely used, disseminated and even modified (in the case of some creative commons licenses). If it is not in the public domain, then it is compulsory to request permission and, in some cases, pay to obtain a copyright license.

Intellectual property introduction

Intellectual property and the creative sector 1/3. Introduction

05 / 15 / 2018

What is the intellectual property about and why should I be informed? It would be a mistake to think that, as designers, the issue of intellectual property does not affect us, because it really does. When we think of copyright, writers, artists, photographers and little else comes to mind. But the truth is that intellectual property affects the entire creative sector, from musicians to architects, software developers and designers.